And, from what I read so far, you generally use your warrior for absorbing, not dishing out, damage; maybe if you tried a build that's specialized on spike damage you would get better results.
The damage isn't hard to calculate, so let's compare an axe W/A with an assassin.
The warrior can use Eviscerate Elite (+25, deep), Axe Rake (+8, cripple), Power Attack (+26), Executioner's Strike (+34), Tiger's Stance, and 3 other skills. Oh, and just to simplify things, I'll ignore that Strength gives a certain percentage of armor penetration and I won't take into account when, for example, Eviscerate is a critical hit.
At 13 weapon mastery, this character does:
[28 * sqrt(2)] * (13 * 0.0144) + {[(6 + 28) / 2] * (1- 13 * 0.0144)} =
21.23 damage per normal attack
And at 16 weapon mastery it's:
22.21 damage per normal attack.
So, a full warrior combo does:
21 * 4 + 27 + 9 + 36 + 27 =
183 damage at 13 weapon mastery + deep wound + cripple22 * 4 + 33 + 11 + 42 + 31 =
205 damage at 16 weapon mastery + deep wound + crippleThat's all in 1.33 * 0.67 * 4 = 3.6 seconds; Tiger's Stance will last for another 6 attacks.
Now, hammer W/A vs assassin. Skills: Devastating Hammer Elite (kd, weakness), Crushing Blow (+16, deep), Fierce Blow (+34), Mighty Blow (+29). Same rules and calculations:
31.21 * 4 + 0 + 17 + 36 + 31 =
208 damage at 13 weapon mastery + 2 sec KD + deep wound32.18 * 4 + 0 + 23 + 42 + 37 =
230 damage at 16 weapon mastery + 2 sec KD + deep woundThat's in 1.75 * 0.67 * 4 = 4.69 seconds; Tiger's Stance will last for another 3 attacks.
I played an assassin a long time ago but didn't like it's style. Could you post 4 attack skills that you've found to be the most effective? I could do the calculations.
And just a reminder to everybody else: I did not take into account the armor penetration bonus from Strength, nor the baseline Armor, so when a warrior unleashes his combo on a 60 AL target, he will do a lot more than what the numbers show here. This is only a comparison between warrior and assassin, which means I don't care what the actual damage is, I only want to know who can do more of it.
Edit: I have played an assasin long before I played a warrior. My favourite combo was... pretty average: Unsuspecting, Desperate, Golden Phoenix, Critical Strike. And then I had a cripple + jungle, and kd + falling spider. I don't know which 4 of those to choose and that's why I'm asking you.
Furthermore, I realised that a warrior is much more useful in PvE than an Assassin so I deleted him and made a W/A. Now that all of my 4 char slots are full, I can't make an assassin (buying a char slot isn't an option either).
The point of this thread was to get some conversation going about the assassin's potential, and not to justify it's existance.
Could you expand on that? I see them as the same thing. Or are you saying that the assassin has the
potential to be better than a warrior when, in the present reality, it's not? I think what you said is too vague.
Assassin hate runs deep in the GW community.
Perhaps a mathematical proof will change their mind (if not, I'm not sure that anything else ever could); care to give it a try?