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Author Topic: Holy Scythe  (Read 291 times)
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Omega X
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« on: March 15, 2007, 07:27:32 PM »

This is a relatively cut and dry Dervish PvE build. But for the most part, it works for me.

Code:
AKVCxUIp7Kyuj4d8edHwM3nr7FjD

D/(x) (Can be any secondary)

Skillz:

Vital Boon
Heart Of Holy Flame (Optional Enct)
Aura Of Thorns (Optional Enct)
Chilling Victory
Mystic Sweep
Twin Moon Sweep (Optional Att)
Avatar Of Balthazar {e} (Optional Ava)
Sunspear Rebirth Signet (Optional Res)

Optional Skillz:

Resurrection Signet (Res)
Avatar Of Lyssa (Ava)
Avatar Of Melandru (Ava)
Avatar Of Grenth (Ava)
Avatar Of Dwyana (Ava)
Pious Assault (Att)

Attribute Points:

14  Scythe Mastery (Superior Rune)
12  Mysticism (Headgear)
9    Earth Prayers (Minor Rune)

Weapon:

Max Scythe(Req 8 or higher Scythe Mastery)

Usage:

This is pretty much an Offensive build but Mysticism and Vital Boon can help with healing.

Cast Vital Boon before heading into battle. Also cast your avatar of choice. The Avatar usage depends on the situation(and is also why this build was called "Holy" Scythe). Anyone of them can be swapped out for another.

Start off with Heart Of Holy Flame and Aura Of Thorns near the enemy. HoHF will do 51 damage(with 12 Mysticism) and AoT will make sure that your victims can't run away(its especially effective against running monks).

Use Mystic Sweep at your leisure. IT becomes potent with more enchantments. Though the three you have on will be good enough if you can't get more.

Chilling Victory can become devastating with a lot of enemies, so get them in close and make sure that one of them have less health than you.

Use Twin Moon Sweep to strip your Dervish enchantments when necessary, a nice side effect is the double damage it does. Vital Boon will heal you for 140+, HoHF will set enemies on fire, and AoT will send them off bleeding. Though be careful that you don't strip vital Monk Enchantments.


Optional Spells:

Avatar Of Grenth, can be pretty useless in PvE unless going for enemies that are weak against cold damage or other casters with enchantments on them.

Avatar Of Dwyana, can be good or bad depending on the situation. In one respect she can heal you and strip hexes with every skill use. Though, she doesn't help at all with damage.

Avatar Of Melandru, Is a VERY good avatar for PvE since she is immune to all conditions and deals earth damage with 150+ more health. Though she is the highest energy cost to summon.(25 energy)

Avatar Of Balthazar, gives you a +40 Armor bonus which is good in most situations though it still doesn't make you a tank. He also moves twice as fast and deals Holy Damage, which is especially good in Undead areas like Kryta or the Desolation where undead roam, Or when going up against minions. HoHF + Balthazar will make you living bane to undead.

Avatar Of Lyssa, is my favorite and punishes ANYONE who dares to use a skill with +41(with 12 Mysticism) more damage. She also gives a +20 energy bonus so it keeps the punishment up a lot longer. Combining her swings with your attack skills will cause upwards to 100+ damage any time you catch an enemy using a skill (Casters beware of the might  Grin ).

Resurrection Signet, can be a replacement for the Sunspear Signet.

Heart Of Holy Flame and Aura Of Thorns can be replaced with other Dervish Enchantments from the Mysticism or Earth Prayers line.

Pious Assault can replace Twin Moon Sweep if you want. IT still has the Enchant strip effect needed for your benefit.

Things to remember:

- The Daze condition can become a pain trying to get your enchantments back up, so just wait for it to end.

- Don't worry if a Mesmer or Necro strips your Enchantments since you benefit regardless.

- Remember to strip your Dervish enchantments regularly with Twin Moon Sweep for energy/healing/bonus damage.



Other Notes:

I also used Plague Touch with this build at one point to keep the conditions off. You can try it if you rather not take a signet like I did half the time.
« Last Edit: March 15, 2007, 07:34:22 PM by Omega X » Logged

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